VR-DrumMachine
Column Seq is a spatial drum machine.
Instead of a grid, the sequencer is a chain of 3D blocks — a snake you can grab, bend, stretch, and reshape however you want. Each block is a step. Assign sounds to them, layer multiple samples on a single step, and watch the playhead travel the chain as it plays back.
Built with Three.js and WebXR, it runs directly in the browser — no install, no app store. Works in both VR (black void) and AR (pass-through), so you can drop it on your desk or float it in a room.
Controls (Meta Quest)
| A | Play |
| B | Stop |
| Trigger → step | Place selected sound |
| Trigger → sound tower | Remove that exact sound |
| Trigger → palette | Select sound |
| Trigger → panel/palette bg | Teleport panel to hand |
| Grip × 1 | Bend the chain (IK) |
| Grip × 2 | Move + scale the whole chain |
| Left stick ↕ | Tempo ± |
| Right stick ↕ | Number of steps ± |
Sounds available: Kick · Snare · Hi-hat · Open hat · Clap · Tom · Rimshot · Cowbell
Quick prototype built while experimenting with spatial music tools in XR. Source is a single self-contained HTML file.
| Published | 5 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Zamuro Atómico |

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